Stagnant
- Michael Jusman
- Nov 29, 2023
- 1 min read
Stagnant is a visual novel game, created as a university project. I was the character designer, UI designer, and also did some programming for the project.

Project Description
Project Type : University project
Duration : 19 June 2023 - Present
Engine : Unity
Language : C#
Roles : Character Designer, UI Designer, Programmer
Other Apps : Figma, Clip Studio Paint, Procreate, Photoshop, Illustrator
My Contributions
Character Design
At the beginning of the project, I was supposed to only work as the UI designer, but due to a shortage of people to work on the project, I was also tasked with designing the characters. During the pre-production, the script for the game was not yet done, and all I had was a short summary and descriptions of the characters that would appear in the game, they did not even have names yet. The director wanted a painting-like quality to the visuals of the game, which was quite a struggle for me to do at the beginning as my art-style is line heavy, but I manage to get the hang of it eventually.
More artworks and concepts can be found on the gallery below this article.
Here is an example of my design process for the Fiancé character:





