Michael Jusman
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A time ticking platformer made for Code for a Cause Game Jam
My Roles
Level Designer, UI Designer,
A rhythm infused action platformer where you have to take down 3 bosses made for the Boss Rush Jam
Game Designer, UI Designer, Programmer
A beaver dam building platformer made for the GMTK Game Jam
Game Designer, UI Designer, Level Designer
A roguelike with RPG elements
Solo project
A 4 player party game where the players control their ibis avatar to be king of the bins
Level Designer, UI Designer, Programmer
A series of fan made hero concept for Valve's Deadlock, their 3rd person shooter MOBA
Designer, Artist
A bullet hell rogue-like where you mix and match limbs of your fallen foe to achieve perfection
A FPS game where you create parallel universe as you pick more weapons
UI Designer
An educational puzzle game based on the art movement of impressionism
A visual novel where you re-live the same day over and over again, while learning to move on
Character Designer,
UI Designer, Programmer
TBAs!